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In design we trust

UX-UI DESIGNER / ART DIRECTOR / MOTION DESIGNER / GRAPHIC DESIGNER / WEB DESIGNER / ILLUSTRATOR / COMPUTER GRAPHICS DESIGNER / 3D ARCHITECT / 2D-3D ANIMATION / 3D MODELER
Our team

Design Experience communities hang on to the clouds. It's their creativity that makes them artists, artisans of design! With the experience of an IT consultancy, you're in the right place to get the best advice on your projects. Passionate, united teams contribute collectively to designing a world that matches their convictions. The choice of projects is the result of a mutual affinity between the teams and the customer.

Qualities :
  • Know-how
  • Listening skills
  • Performance
  • Intuition
  • Reactivity
  • Adaptability
  • Agile Mode
  • Creativity
  • Passion

Use cases

CASES - INDUSTRY 4.0

Storengy and Maltem case studies
SKILLS AND ROLES

1 OP manager
1 Senior PO
1 UX Leader
1 Junior UI

CUSTOMER BENEFITS

800 user stories
╋ 13 characters
╋ 9 application modules designed

KEY FIGURES
800
USER STORIES
200
USER IDEAS
18
ORGANIZATIONS
OUR CHALLENGE

Supporting Storengy in its digital transformation by designing an intervention management application. The aim was to facilitate collaboration between the various players, while taking into account the specific features of each organization involved. An application designed for everyone to work together.

 

THE CONTEXT

For its SEVESO gas operating sites in France, Storengy has to prepare sites and operations involving both external service providers and internal players. All processes and participants must lead to work authorizations, while controlling the risks inherent in these operations.

 

THE PROJECT

╋ S creen design / user path.
╋ Implementation of a structured backlog.

Our experts
Daniel Pérez - Product Owner at Maltem

Daniel Pérez

Jean Nicolas Bonnafous

Jean Nicolas Bonnafous

"Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away."

Antoine de St- Exupéry

"There are three responses to a piece of design: yes, no, and WOW! Wow is the one to aim for."

Milton Glaser

"Never fall in love with an idea. Ideas are whores. If the one you're with isn't doing the job, there's always, always, always another."

Chip Kidd